Difference between revisions of "LavishScript 2"

From ismods.com: dedicated to promoting white hat, EULA-compliant Inner Space and LavishScript mods
Jump to: navigation, search
(See Also)
Line 8: Line 8:
== See Also ==
== See Also ==
* [[LS2:Intermediate Language|Intermediate Language]]
* [[LS2IL]], the Intermediate Language

Revision as of 18:05, 9 September 2012

LavishScript 2 is the successor to LavishScript. Aside from the name, it bears little resemblance to the original LavishScript and its intended purpose is slightly different: LavishScript is essentially a command shell scripting language, so its design generally revolves around "commands" that might typically be entered at a command prompt, a la unix; LavishScript 2 is designed to be a more mainstream Object-Oriented programming system with familiar tools and syntax. It has a compiler and an IL assembler, and bytecode is executed by a runtime environment (virtual machine).

The LavishScript 2 runtime environment manages...

  • Object type definitions ("Types" for short), which may each have their own methods and properties (static and non-static)
  • Modules, which are developed in C++ and may access the features of the runtime environment
  • Scripts, which are developed in LavishScript 2, compiled to LS2IL, assembled to bytecode, and executed by the runtime environment
  • Events

See Also

  • LS2IL, the Intermediate Language