Difference between revisions of "ISXTwitch:twitchwidget (Object Type)"

From ismods.com: dedicated to promoting white hat, EULA-compliant Inner Space and LavishScript mods
Jump to: navigation, search
(Created page with "The '''twitchwidget''' Object Type manages information about Widgets for ISXTwitch. == Members == * string Name: The name of the Widget * string WidgetType: The type of W...")
 
 
Line 1: Line 1:
 
The '''twitchwidget''' Object Type manages information about Widgets for [[ISXTwitch]].
 
The '''twitchwidget''' Object Type manages information about Widgets for [[ISXTwitch]].
 +
 +
== Descendant Object Types ==
 +
; All instances of twitchwidget will be one of the following types:
 +
* [[ISXTwitch:twitchdesktopcapturewidget (Object Type)|twitchdesktopcapturewidget]]: A DesktopCapture Widget, used to display the Desktop or a portion of it
 +
* [[ISXTwitch:twitchcursorwidget (Object Type)|twitchcursorwidget]]: A Cursor Widget, used to display the cursor over a DesktopCapture widget
 +
* [[ISXTwitch:twitchwebcamwidget (Object Type)|twitchwebcamwidget]]: An Webcam Widget, used to display a Webcam
 +
* [[ISXTwitch:twitchimagewidget (Object Type)|twitchimagewidget]]: An Image Widget, used to display an Image
 +
* [[ISXTwitch:twitchmarqueewidget (Object Type)|twitchmarqueewidget]]: A Marquee Widget, used to display a Text or Image Marquee (may be scrolling)
 +
* [[ISXTwitch:twitchanimationwidget (Object Type)|twitchanimationwidget]]: An Animation Widget, used to display a series of images in an Animation
  
 
== Members ==
 
== Members ==

Latest revision as of 08:30, 30 January 2014

The twitchwidget Object Type manages information about Widgets for ISXTwitch.

Descendant Object Types

All instances of twitchwidget will be one of the following types

Members

  • string Name: The name of the Widget
  • string WidgetType: The type of Widget; one of DesktopCapture, Cursor, Image, Marquee, Webcam, Animation
  • bool IsVisible: TRUE if the Widget is currently in the visible state
  • int X:
  • int Y:
  • uint Width:
  • uint Height:

Methods

  • SetVisible[bool]:
  • Remove:
  • SetRect[x,y,width,height]:

To Text

Returns same as Name